ENERGY STACK PLANNER

Xanax Stack Scheduler

Each Xanax gives +250 energy (cap 1000) and shares one drug cooldown with every other drug. Set a start point, a target, and this lays out exactly when to dose.

Configure your stack

Time reference
Stacking start
Schedule is built from the current moment forward.
h m
Xanax cooldown typically randomizes 6–8h per dose — enter what you're actually seeing in-game.
Cooldown clear before target
When on, your last dose's cooldown will fully expire before the target — useful for RW starts, where you want no drug cooldown in effect so you're free to take Vicodin or another drug right at start.
Take your last dose this many minutes before the target, to leave room to actually spend the energy.

Your stack schedule

Doses needed
Last dose time
Projected energy after final dose
Also worth knowing: each Xanax adds +75 happy alongside the energy, applies a −35% battle stats penalty for the duration of the cooldown, and adds addiction points that decay over time (or can be cleared faster at a rehab clinic). Overdose chance is random per dose and isn't affected by how you stack.